Not using Cedega to play on linux? Help us build the Linux Gaming Wiki!
Serious Sam: The First Encounter
 Game Info
|Installer||Works, no problems|
|Game||Has problems detecting the 3D acceleration|
|Patch||Works, no problems|
|Demo works||No (same issues as the game regarding 3D acceleration)|
|Requires no-cd patch||No|
|Works with Cedega version(s)||-|
|Tested with Cedega version(s)||v4.0.1 (Point2Play v1.3.2)|
|Supported by TransGaming||No|
 Linux client
Note that there is a beta native Linux client available here, which while far from perfect, runs much better than the Windows version does in Cedega.
Updates can be found here. Note that even the latest beta is quite old and has some serious bugs.
- Tels 17:57, 9 Oct 2004 (CEST) The original game did not start with the Desktop set to 24 bpp nor 16 bpp. It always complained that it could not find a working 3D acceleration. Patched to v1.05, the game simple exits and leaves in the log entries like:
Trying recovery mode 1... Starting display mode: 640x480x16 (fullscreen) CDS: mode reset to original desktop settings CDS: mode set to 640x480x16 Pixel Format Description: Number: 1 (TYPE_RGBA) Flags: DRAW_TO_WINDOW SUPPORT_OPENGL GENERIC_ACCELERATED DOUBLEBUFFER Color bits: 16 (5:6:5:0) Depth bits: 24 (8 for stencil) * OpenGL context created: *---------------------------------- (NVIDIA Corporation, GeForce FX 5900XT/AGP/SSE/3DNOW!, 1.4.1 NVIDIA 53.36) All textures reloaded. This mode does not support hardware acceleration.
Serious Sam is a seriously fun game from the formerly unknown Crotation developer team CroTech. It pushed the boundaries of FPS games with its hundred monsters in huge, brightly lit outdoor areas and the still fast-paced gameplay. In addition, the game is quite funny and doesn't take itself too serious.
The somewhat whacky story, beautyfull levels, a fast graphics engine, and serious amounts of monsters that you can mow down with a wide range of weapons that include a gorgeous flame-thrower and a huge canon shooting balls that are like nothing you have ever seen before.
Some of the levels have over 700 monsters, and after you have run almost out of ammo for three times, walked backwards all the way to the start while still continously emptying barrels full of lead into the onrushing horde, you'll wish that feeling would never stop.